Celestial Donations💸
A Roblox experience owned by Celestial Donations.
OtherENdonation-basedrace minigamereputation system
Description (written by the developer; not a statement by this register)
🌌 CELESTIAL DONATIONS Where generosity meets presence. In a space between stars and silence, value takes many forms. Some offer. Some wait. Some rise through reputation alone. Here, donations are more than numbers — they’re a reflection of who you are. 🔍 KEY FEATURES: • Streamlined Interface – Designed for clarity and immersion • Dynamic Tags – Let your name carry weight in the chat and world • Race Minigame – Compete for pride in a clean, competitive format • Recognition – Earn unique perks, identity, and visibility 💬 ABOUT THE EXPERIENCE: You arrive. Your presence is noted. Your booth, your message, your choice 🛠️ CREDITS: Game Design: @Samyak7014 Programming: @Samyak7014 Map & Models: @Samyak7014 Visual Effects: @Samyak7014 🪐 Join a refined donation experience. 💬 Build your name ⭐Please consider liking and favoriting the game for more updates, also join the Celestial Donations group for future perks! https://www.roblox.com/communities/35870803/Celestial-Donations#!/about
Last updated by the developer 5 Jul 2025, 18:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 16:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.