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๐Ÿ‘‘Purple's Admin Jump Map!๐Ÿ‘‘ A New Beginning

๐Ÿ‘‘Purple's Admin Jump Map!๐Ÿ‘‘ A New Beginning

A Roblox experience owned by ํผํ”Œ๋งจ์˜๊ทธ๋ฃน.

AdventureENjump mapadmin commandsarcade

Description (written by the developer; not a statement by this register)

๐Ÿ’œPurple's Admin Jump Map๐Ÿ’œ Our piercing shop does not copy. -Production- -If you can't enter during loading, please reset- -Thank you to everyone who worked for our pier - -Please play a lot of our Pear Points- -Director:Pearl Game Owner,Core Game Owner(Joint Owner)Joint Lead,Production:Totori

Last updated by the developer 28 Jun 2026, 03:40 UTC.

0
playing (measured 12 Aug 2026, 11:22 UTC)
3,724
lifetime visits
70%
liked (14 ๐Ÿ‘ / 6 ๐Ÿ‘Ž)
4
favourites (1.1 per 1k visits)
24 May 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

๊ฐœ๋ฐœ์ž ์˜ค๋„ˆ์šฉ ํŒจ์Šค (์‚ฌ๋ฉด ์ข‹๊ตฌ ใ…Žใ…Ž)
999,999,999 R$
๊ฐœ์ธ๋ช…๋‹จ๊ถŒ(๊ณ ์œ„์ง์—)
13,333 R$
๊ฐœ์ธ๋ช…๋‹จํŒจ์Šค(์ค‘์œ„์ง์˜์ถ”๊ฐ€)
4,000 R$
VIP ํŒจ์Šค
3,500 R$
ํ”„๋ฆฌ๋ฏธ์—„ ์Šน๊ธ‰๊ถŒ
800 R$
๊ฑฐ๋Œ€์Šน๊ธ‰๊ถŒ
459 R$
๊ฑฐ๋Œ€๋™์ƒ๊ถŒ
400 R$
๊ธฐ๋ถ€3
299 R$
๋™์ƒ๊ถŒ
299 R$
๋ถ€๋ฐฉํŒจ์Šค
253 R$
๊น…๋ถ€2
250 R$
์Šน๊ธ‰๊ถŒ
250 R$
๊ธฐ๋ถ€
65 R$
๊ธฐ๋ถ€4
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Purple Purple ยท other0 ยท 0.00% win
ใ…Šใ…‹ใ…Šใ…‹ ยท progression0 ยท 0.00% win
Welcome to Pear Point! ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.