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Ball Tower

Ball Tower

A Roblox experience owned by Game Indo.

ObbyENrolling physicsobstacle coursetoy factory theme

Description (written by the developer; not a statement by this register)

Welcome to Ball Tower! 🏭 A wacky and playful tower where every floor feels like a toy factory challenge with a twist of rolling fun! Roll, bounce, and launch your way up through simple yet exciting ball-based stages: ⚙️ Transparent Tubes: Get sucked into clear pipes that launch you to the next level — smooth and fast like a vacuum ride! 🧸 Toy Factory Paths: Hop across platforms, balance on beams, and stay in control as a rolling ball! This game has FREE checkpoints if you join the Game Indo group and like this game! If you fall, just reset to return to your last checkpoint instantly. Roll up, stay steady, and feel the fun of the factory floors in Ball Tower! 🌀 Can you reach the top and become the master of the ball? 👍 Join our Group & Like the game to earn the Member title and Checkpoints 🔁! ⚙️ shutdown = update game

Last updated by the developer 10 Jul 2025, 05:53 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
431,642
lifetime visits
89%
liked (314 👍 / 38 👎)
68,306
favourites (158.2 per 1k visits)
24 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome338,823 · 0.00% win
Finish · progression44,232 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.514 August 2026 — 90 % liked24 August 2026 — 89 % liked4 September 2026 — 89 % liked14 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:2289no change
24 Aug 2026, 22:3189-1
14 Aug 2026, 22:1890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.