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obby but my viewers made it

obby but my viewers made it

A Roblox experience owned by dev100.

ObbyENcommunity-createdstage-basedinteractive

Obby but my viewers made it is an obby experience created on 2025-05-24. It has 9,096,838 lifetime visits, 21,761 favorites, and a 50% like percentage. Currently, 15 players are active. The game features 50 stages developed based on viewer suggestions.

Description (written by the developer; not a statement by this register)

my viewers came up with the idea for every single stage currently 50 stages in the game!

Last updated by the developer 26 Jan 2026, 02:07 UTC.

15
playing (measured 10 Aug 2026, 16:33 UTC)
9,096,838
lifetime visits
50%
liked (16,865 👍 / 16,748 👎)
22,370
favourites (2.5 per 1k visits)
24 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3316first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined! · welcome4,334,708 · 100.0% win
Stage 25 · progression1,112,734 · 26.7% win
Stage 50 · progression209,536 · 13.0% win
Secret 2 · secret133,155 · 5.0% win
Secret 1 · secret65,008 · 2.9% win
Secret 6 · secret54,855 · 1.4% win
Secret 5 · secret40,381 · 2.2% win
Secret 7 · secret35,416 · 2.2% win
Secret 10 · secret25,189 · 2.2% win
Secret 8 · secret10,669 · 0.70% win
Secret 9 · secret8,143 · 1.4% win
Secret 4 · secret8,086 · 0.70% win
Secret 3 · secret7,199 · 0.70% win
Secret 12 · secret3,766 · 1.4% win
Secret 14 · secret3,221 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5013 August 2026 — 50 % liked23 August 2026 — 50 % liked2 September 2026 — 50 % liked12 September 2026 — 50 % liked22 September 2026 — 50 % liked2 October 2026 — 50 % liked12 October 2026 — 50 % liked22 October 2026 — 50 % liked1 November 2026 — 50 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:0750no change
22 Oct 2026, 21:0650no change
12 Oct 2026, 21:0550no change
2 Oct 2026, 21:0450no change
22 Sept 2026, 21:0350no change
12 Sept 2026, 21:0250no change
2 Sept 2026, 21:0250no change
23 Aug 2026, 21:0150no change
13 Aug 2026, 21:0050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.