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The C.P.L.Z. Automatic Train System

The C.P.L.Z. Automatic Train System

A Roblox experience owned by CZ Gamez.

OtherENtrain simulationunfinishedbuggy

Description (written by the developer; not a statement by this register)

This game is not finished, and it also has many bugs, if the train derails, everyone will have to rejoin for it to be normal again, or an Admin will join and reset the server

Last updated by the developer 21 Feb 2026, 21:00 UTC.

0
playing (measured 18 Aug 2026, 15:20 UTC)
779
lifetime visits
100%
liked (5 👍 / 0 👎)
8
favourites (10.3 per 1k visits)
24 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Secret :) · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.