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Grow a City 🏠

Grow a City 🏠

A Roblox experience owned by DefauIt Games.

TycoonENcity buildingidle mechanicsoffline progress

Description (written by the developer; not a statement by this register)

🏢 Welcome to Grow a City! 🏢 Build your own city from scratch! Buy buildings from the shop, place them on your plots, let them grow, and collect cash when they’re done! Flex your skyline and play with friends! [💰How To Build💰] • Equip the building you want to place! • Click in your city on the green plots to build! • Wait to see it start growing! • After it's fully built, it's time to collect the cash! ⭐ Remember, your city literally grows while you are offline

Last updated by the developer 24 Jun 2026, 22:42 UTC.

0
playing (measured 10 Aug 2026, 23:53 UTC)
308,451
lifetime visits
93%
liked (857 👍 / 65 👎)
13,138
favourites (42.6 per 1k visits)
24 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Luck
249 R$
x2 Money
249 R$
Fast Growth
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

! · other234,544 · 100.0% win
I · other234,517 · 100.0% win
Y · other234,513 · 100.0% win
T · other234,501 · 100.0% win
C · other234,487 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.