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Scary Stories [SCARY]

Scary Stories [SCARY]

A Roblox experience owned by SuperbStudios.

HorrorENhorroruncensoredjump scares

Description (written by the developer; not a statement by this register)

Welcome to Scary Stories. This is a Roblox horror story game! This is the ORIGINAL uncensored version! For best experience play in a dark room with full volume. [WARNING] This game contains flashing lights and loud noises... Have suggestions or want to report a bug? Post it in the group! https://www.roblox.com/groups/8502026/SuperbStudios#!/about If this version is too scary for you play the censored version here: https://www.roblox.com/games/1248575391

Last updated by the developer 13 May 2026, 18:00 UTC.

0
playing (measured 11 Aug 2026, 01:05 UTC)
678
lifetime visits
100%
liked (11 👍 / 0 👎)
30
favourites (44.2 per 1k visits)
25 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Scary Mask
50 R$
Bigger Donation
20 R$
Donations
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome524 · 100.0% win
Completed Scary Mary · progression238 · 100.0% win
Completed The Mask · progression210 · 100.0% win
Completed The Forest · progression177 · 100.0% win
Completed The Summoning · progression169 · 50.0% win
Completed Trick or Treat? · progression145 · 50.0% win
Completed Scarecrow · progression138 · 100.0% win
Completed The Crate · collection113 · 100.0% win
Met the creators! · social3 · 0.00% win
Secret?1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.