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Slap IQ Tower 🧠

Slap IQ Tower 🧠

A Roblox experience owned by HO Studios.

MinigamesENtower climbingreflexesslap mechanic

Slap IQ Tower is a minigame experience created on 2025-05-25. It has recorded 1,747,455 lifetime visits and 1,420 favorites. The game holds a 93% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Slap IQ Tower! 🧠 Test your brain and reflexes as you climb a tower full of tricky challenges and unexpected twists! Slap other players to unlock more slaps and show them who's got the highest IQ! Each level is designed to test your skill, timing, and brainpower. Will you make it to the top without losing your cool? πŸ‘ Like the game and join our group to get in-game perks! ⭐ Join the group here: https://www.roblox.com/communities/11998293/Dynamic-Games-Corporation#!/about

Last updated by the developer 14 Jan 2026, 11:19 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
1,747,455
lifetime visits
93%
liked (1,426 πŸ‘ / 115 πŸ‘Ž)
1,420
favourites (0.8 per 1k visits)
25 May 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Admin
999 R$
Eternity Slap πŸ•ŠοΈ
499 R$
VIP
349 R$
Magic Carpet
199 R$
Golden Slap
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome925,670 Β· 0.00% win
Congratulations! Β· welcome58,730 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.