[20K๐] Ultimate Slap Tower ๐๏ธ
A Roblox experience owned by GG Towers Studio.
Tower defenseENtower defenseslap mechanictroll gameplay
Ultimate Slap Tower is a tower-defense experience created on 2025-05-25. The game has recorded 551,370 lifetime visits and 25,239 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The title includes specific milestone references within its description.
Description (written by the developer; not a statement by this register)
Welcome to Ultimate Slap Tower ๐๏ธ Can you outsmart the trolls, or will you become one of them? Conquer the tower and claim your crown to become the King! ๐ ๐ฒOur Milestone Slaps: 500(Tuntun) 1.5k(Glacier Impact) 3k(TimeShifter) 5k(True Aura) 10k(Energy) 15k(Chrono) 20k(Saiyan)๐ฒ Reach the end of the tower to earn the Winners Slap and unlock even more epic rewards! ๐๏ธ๐ฅ 2 Towers are live โ think youโve got what it takes to break them down? ๐ Join the group for exclusive perks: https://www.roblox.com/communities/36027548/GG-Towers-Studio#!/about ๐ Give us a thumbs up for updates! โค๏ธ Game passes are permanent โ thank you for playing! Inspired by "Troll is a Pinning Tower 1 & 2" by rabbit_cotten โ I really love their game! Go check it out, itโs even better than this one! Found a bug or have feedback? Drop a comment on our group wall!
Last updated by the developer 9 Dec 2025, 22:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.