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[🥚 PETS] Grow a Grove!

[🥚 PETS] Grow a Grove!

A Roblox experience owned by Bloombyte.

TycoonENfarmingidlepets

[🥚 PETS] Grow a Grove! is a tycoon experience created on 2025-05-25. It records 630,049 lifetime visits and 15,799 favorites. The title holds an 86% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Welcome to Grow a Grove! 🌱✨ To start plant your seeds in your grove, and watch them grow and thrive even when you’re offline! • Buy Seeds: Visit the shop to grab seeds, keep an eye on rare restocks! 💸 • Plant & Grow: Place seeds in the soil and watch them sprout. 🌳 • Harvest & Earn: Collect your crops when they’re ready, sell them for coins, and use your earnings to buy better seeds! 🌟 Use code SUMMER for some free stuff! Your garden keeps growing even while you’re away so there are always rewards waiting when you come back! 🕑 Private servers are FREE so if you are lagging that will fix it!

Last updated by the developer 7 Aug 2026, 03:14 UTC.

0
playing (measured 11 Aug 2026, 17:50 UTC)
630,049
lifetime visits
86%
liked (827 👍 / 135 👎)
15,799
favourites (25.1 per 1k visits)
25 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:502first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome289,850

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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