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[ATTACHMENTS] Call of Robloxia 5 - Roblox at War

[ATTACHMENTS] Call of Robloxia 5 - Roblox at War

A Roblox experience owned by Snow Blizzard.

ShooterENFPSWarFan Recreation

Description (written by the developer; not a statement by this register)

Welcome back to Call of Robloxia 5! Don't have anyone to play with? Invite your friends! This game is NOT affiliated with litozinnamon / StyLis Studios and is a FREE-TO-PLAY fan recreation of the original. -- INFO AND CONTROLS !! -- Shutdown/Server Restart = Update! Join the Snow Blizzard group for a free camo! To use camos, go to "Player Info" in the menu and click "Camo Selected [ Default ]" until you get to the desired camo. [W/A/S/D] Move [Left Shift/Double tap W] Sprint [C] Lower Stance [X] Raise Stance [MB1] Fire [MB2] Aim/Fire [Q] Aim [Z] Higher zoom with Sniper [E] Bayonet/Change Sniper zoom [V] Interact [G] KillStreak Rewards [Y] Enter Battlefield

Last updated by the developer 7 Aug 2026, 00:36 UTC.

0
playing (measured 12 Aug 2026, 04:00 UTC)
231,300
lifetime visits
71%
liked (1,750 👍 / 725 👎)
6,695
favourites (28.9 per 1k visits)
26 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Class 5
250 R$
Diamond Camo
200 R$
Gold Camo
125 R$
Crimson Blood Camo
125 R$
Black Obsidian Camo
100 R$
Hot Pink Camo
65 R$
Imperial Jade Camo
25 R$
Desert Sand Camo
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Boots on the ground. · other112,322 · 100.0% win
The Hard Way · other86,944 · 100.0% win
Combat Ready · other61,911 · 100.0% win
Friendly fire-ish? · other43,242 · 0.00% win
Hot Streak · other13,674 · 23.5% win
BE The First Blood · other11,855 · 94.1% win
First Blood · other9,808 · 94.1% win
Self-KO · other7,977 · 0.00% win
Check your footing! · other5,150 · 0.00% win
Where's my scope? · other3,693 · 0.00% win
Blood Runner · other3,046 · 0.00% win
Bring a sword to a gun fight! · other1,322 · 0.00% win
War Machine · other864 · 0.00% win
Nuclear Dropper · other170 · 0.00% win
Oh baby, a triple! · other88 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7115 August 2026 — 71 % liked25 August 2026 — 71 % liked4 September 2026 — 71 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 05:2171no change
25 Aug 2026, 03:3171no change
15 Aug 2026, 03:1571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.