Katana Simulator
A Roblox experience owned by Pаrаgоn.
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Katana Simulator is a simulator experience created on 2018-08-16. It has recorded 108,032,196 lifetime visits and 475,129 favorites. The title maintains a 91% like percentage. Currently, one user is playing the game. Creators include Br_cks and Wegny, with contributions from Jetdarc and vGenede.
Description (written by the developer; not a statement by this register)
Welcome to Katana Simulator! Swing your sword and fight enemies to earn gold to upgrade your sword and become more powerful. Each katana is more powerful than the last, helping you become an even better fighter. Katana Simulator, by Paragon Creators: Br_cks, Wegny Contributors: Jetdarc, vGenede
Last updated by the developer 5 Mar 2023, 09:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:15 | 91 | no change |
| 23 Aug 2026, 13:06 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.