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Katana Simulator

Katana Simulator

A Roblox experience owned by Pаrаgоn.

SimulatorENsimulatorkatanaupgrade

Katana Simulator is a simulator experience created on 2018-08-16. It has recorded 108,032,196 lifetime visits and 475,129 favorites. The title maintains a 91% like percentage. Currently, one user is playing the game. Creators include Br_cks and Wegny, with contributions from Jetdarc and vGenede.

Description (written by the developer; not a statement by this register)

Welcome to Katana Simulator! Swing your sword and fight enemies to earn gold to upgrade your sword and become more powerful. Each katana is more powerful than the last, helping you become an even better fighter. Katana Simulator, by Paragon Creators: Br_cks, Wegny Contributors: Jetdarc, vGenede

Last updated by the developer 5 Mar 2023, 09:07 UTC.

1
playing (measured 10 Aug 2026, 14:01 UTC)
108,032,196
lifetime visits
91%
liked (146,701 👍 / 14,132 👎)
474,944
favourites (4.4 per 1k visits)
16 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Health
199 R$
Speed Boost
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined Katana Simulator · welcome29,108,166 · 88.2% win
100 coins · collection23,897,773 · 47.2% win
1m coins · collection5,251,768 · 18.9% win
Finished · progression206,806 · 0.00% win
Top 100 Kills · progression17,599 · 0.00% win
Meta Pwn · other9,228 · 0.00% win
Met br_cks · other3,549 · 0.00% win
Met Wegny · other2,198 · 0.00% win
Pwn Owner · other64 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked1 November 2026 — 91 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:3091no change
22 Oct 2026, 13:2291no change
12 Oct 2026, 13:2091no change
2 Oct 2026, 13:1991no change
22 Sept 2026, 13:1891no change
12 Sept 2026, 13:1791no change
2 Sept 2026, 13:1591no change
23 Aug 2026, 13:0691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

6,102,185
YouTube views across 16 matched videos

Most-viewed match: “Buying The Best Katana For 8 Trillion Coins & Became The Strongest Player - Katana Simulator Roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 28 Oct 2026, 04:20 UTC.