[DISCONTINUED] Silence Patched
A Roblox experience owned by Goog Blox.
OtherENuncopylockeddevelopment-abandonedai-fixes
Description (written by the developer; not a statement by this register)
-Solo project by RoRoXX This project is now uncopylocked I cannot see myself realistically seeing myself come back to this to try to finish it just due to me barely knowing what I'm doing so I'd recommend instead playing @Cyn_clical fork of my patch instead as it is being actively worked on -RoRoXX https://www.roblox.com/games/115703320820534/Silence#!/about This version is a fork of scatteraxis reuploaded version. Important stuff to-do: Fix Truth Tellers AI Fix Flagships AI (Currently makes the game impossible to beat) Fix the VTOL AI being really slow Other general bugs
Last updated by the developer 16 Aug 2026, 22:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 22:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.