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The Lava Troll Tower

The Lava Troll Tower

A Roblox experience owned by HeroStudios!.

ObbyENobbymultiplayertroll mechanics

The Lava Troll Tower is an obby experience created on 2025-05-26. It has recorded 676,430 lifetime visits and 77,935 favorites. The current player count is zero. The experience holds an 87% like percentage. No active players are currently engaged with the game.

Description (written by the developer; not a statement by this register)

The Lava Troll Tower is not your typical obby — it’s a chaotic multiplayer experience where you get to troll other players as they try to reach the top! Climb a tall and tricky lava-themed tower, avoid obstacles, and collect powerful (and hilarious) troll items along the way. Use them to mess with your friends, block their jumps, launch traps, or send them all the way back down! 😈

Last updated by the developer 9 Jun 2026, 14:27 UTC.

0
playing (measured 10 Aug 2026, 18:31 UTC)
676,430
lifetime visits
87%
liked (670 👍 / 99 👎)
77,935
favourites (115.2 per 1k visits)
26 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
319 R$
Magic Carpet
219 R$
Hyperlaser Gun
139 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome510,349 · 100.0% win
Tower King · progression71,012 · 0.00% win
Secret · secret38,258 · 0.00% win
Tower Veteran · progression8,301 · 0.00% win
Event Master · other1,939 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.