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Logan Paul Forest Tycoon

Logan Paul Forest Tycoon

A Roblox experience owned by ROMZERD's Interesting Group.

TycoonENcelebrity IPboss fightstycoon building

Description (written by the developer; not a statement by this register)

"Dent The Universe" - Logan Paul Logan Paul Forest Tycoon is a chaotic mess of tycoon-building, boss fights, and regret. Get views from droppers. Upgrade your tycoon. Buy weapons. Fight bootleg internet-famous bosses. Then sit back and admire your empire built on fame, fortune... and probably failure. Music: KSI, soundTeMP, @jotlees Building: @computerfrog3000 Other/Playtesting: @Nice_Neat, @Xendefy, @deathhimselfreal Use a private server if you want to play solo (they are free). ALL PLATFORMS SUPPORTED (KEYBOARD RECOMMENED + INTENDED)

Last updated by the developer 17 Jul 2026, 15:06 UTC.

0
playing (measured 11 Aug 2026, 01:23 UTC)
7,173
lifetime visits
93%
liked (230 👍 / 16 👎)
324
favourites (45.2 per 1k visits)
26 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blame Renderman
10,000 R$
Logang Member
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Forest · welcome4,311 · 100.0% win
10,000 Views · progression2,495 · 0.00% win
Diamond Crusher · progression2,083 · 100.0% win
10 Kills · other1,707 · 0.00% win
100,000 Views · other1,524 · 0.00% win
Broken Hardhat · progression1,456 · 0.00% win
Fiber Optic Cut · progression1,393 · 0.00% win
Experiment Saboteur · progression1,249 · 0.00% win
Planet Conqueree · progression1,225 · 0.00% win
Braincell Obliterator · progression1,204 · 0.00% win
End of a Subathon · progression1,130 · 0.00% win
Tycoon. Full Set. · progression1,083 · 0.00% win
Circuit Slayer · progression965 · 0.00% win
Michelin-Grade Moss · collection929 · 0.00% win
The Final Figglewrath · progression666 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9317 August 2026 — 93 % liked27 August 2026 — 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:5393no change
17 Aug 2026, 15:5193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.