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Shupetin's Color Run

Shupetin's Color Run

A Roblox experience owned by shadows sigma goofy events!.

MinigamesENcolor runlast player standingrobux rewards

Description (written by the developer; not a statement by this register)

🌈 I host my color runs here, if you dont know what a "color run" is: - You go to different colors - Last player standing wins Its not as easy as it sounds, here are some things may get you eliminated: - Invalids -Hard maps -- ¿What do i get if i win? -- If you win you get 𝐫𝐨𝐛𝐮𝐱 I normally host events for: - 500 robux (1%) - 100 robux (90%) - 25 robux (9%) Have fun! ------- MADE BY SHUPETIN_6, DM @ykrakengd IF INTERESTED IN BUYING A FILE OF THE GAME -------

Last updated by the developer 7 Mar 2026, 23:18 UTC.

0
playing (measured 13 Aug 2026, 03:31 UTC)
677
lifetime visits
40%
liked (2 👍 / 3 👎)
5
favourites (7.4 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MaxwellTheCat [Cosmetic]
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You beated easy obby! · progression118 · 0.00% win
You beated medium obby! · progression84 · 0.00% win
You beated hard obby! · progression23 · 0.00% win
chicken · secret9 · 0.00% win
You have beaten insane obby! · progression8 · 0.00% win
??? · other4 · 0.00% win
Mrowww · secret3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.