Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jason Mask [HORROR]

Jason Mask [HORROR]

A Roblox experience owned by Sock Horror.

HorrorENhorrormultiplayerslasher

Description (written by the developer; not a statement by this register)

🔪 Welcome to Jason Mask Horror! 😈 LIKE 👍+ FAVOURITE ⭐ + JOIN GROUP for a FREE Toy Gun in-game! 🔫 The Jason Mask is back for the big 25, he is nice to good boys. But this time around, he became creepier than ever! As you do your normal nightshift job, he haunts you, lurking in your midst. 🥀 Jason is back on Friday the 13 🥀. He is mad nobody attended his birthday 💔 Released on Friday the 13th Inspired by 🔪99 nights in the forest and Forsaken ⭐ There is 4 Endings! Try to unlock them all! 🤝 This game is Multiplayer, invite your friends! 🛒 Check out the shop for fun items to troll your friends with! นักฆ่าสยองขวัญ 킬러 호러 Seram Pembunuh رعب القاتل キラーホラー Убийственный ужас Terror asesino

Last updated by the developer 22 Jul 2025, 17:22 UTC.

0
playing (measured 10 Aug 2026, 18:04 UTC)
34,843
lifetime visits
70%
liked (72 👍 / 31 👎)
422
favourites (12.1 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome25,011 · 100.0% win
Officer · other4,393 · 100.0% win
Straight HEAT · other3,338 · 100.0% win
Good Ending · progression1,561 · 100.0% win
Bad Ending · progression1,371 · 66.7% win
Died · other300 · 0.00% win
Hero Ending · progression0 · 0.00% win
Secret Ending · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7016 August 2026 — 70 % liked26 August 2026 — 70 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:4770no change
16 Aug 2026, 02:4670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.