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1 Robux = 1 Ball πŸ”΄ [GLOBAL]

1 Robux = 1 Ball πŸ”΄ [GLOBAL]

A Roblox experience owned by JLstudio.

TycoonENRobux mechanicBall physicsChaos simulation

Description (written by the developer; not a statement by this register)

πŸ’Έ 1 Robux = 1 Ball 🎱 Welcome to the ultimate Robux challenge! 😎 In this game, every 1 R$ you spend gives you 1 ball! πŸ’°βž‘οΈβš½ The more Robux you use, the more balls appear! πŸ€‘πŸŽ‰ Can you handle the chaos? 🀯 Show off your power and flood the world with balls! πŸŒπŸ”΅πŸ”΅πŸ”΅ πŸ”₯ Spend Robux, get balls, have fun! πŸ”₯

Last updated by the developer 6 Nov 2025, 00:52 UTC.

0
playing (measured 13 Aug 2026, 07:05 UTC)
9,694
lifetime visits
55%
liked (16 πŸ‘ / 13 πŸ‘Ž)
117
favourites (12.1 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP πŸ‘‘
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome6,113 Β· 0.00% win
Easy Parkur Β· progression1,060 Β· 0.00% win
Meet The Developer πŸ›  Β· social592 Β· 0.00% win
Medium Parkur Β· progression56 Β· 0.00% win
Hard Parkur Β· progression34 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.