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Don't Let It Overflow!πŸ’¦

Don't Let It Overflow!πŸ’¦

A Roblox experience owned by Nukes Studios.

MinigamesENparty gamephysics puzzlelast one standing

Don't Let It Overflow!πŸ’¦ is a minigame experience created on 2025-05-27. It has accumulated 30,615,858 lifetime visits and 39,153 favorites. Currently, 16 users are playing. The experience holds a 71% like percentage. The description highlights gameplay involving pouring water into a cup without causing an overflow.

Description (written by the developer; not a statement by this register)

Welcome to Don't Let It Overflow! πŸ’¦ 😱 Take turns pouring water into the cup... but be careful! If YOU make it overflow, you’re OUT! 🧠 Think smart & pour safe, and try to be the last one standing! πŸ† 😈 Trolls, twists, and total chaos await in every round! πŸŽ‰πŸ’₯ πŸ’£ Can you handle the pressure? 😏πŸ”₯

Last updated by the developer 26 May 2026, 19:55 UTC.

16
playing (measured 10 Aug 2026, 14:30 UTC)
30,615,858
lifetime visits
71%
liked (23,695 πŸ‘ / 9,855 πŸ‘Ž)
39,432
favourites (1.3 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:304first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! Β· welcome16,940,523 Β· 100.0% win
First Win! Β· progression14,358,836 Β· 100.0% win
You overflowed! Β· other10,010,079 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7123 August 2026 β€” 71 % liked2 September 2026 β€” 71 % liked12 September 2026 β€” 71 % liked22 September 2026 β€” 71 % liked2 October 2026 β€” 71 % liked12 October 2026 β€” 71 % liked22 October 2026 β€” 71 % liked1 November 2026 β€” 71 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:5271no change
22 Oct 2026, 15:4971no change
12 Oct 2026, 15:4871no change
2 Oct 2026, 15:4771no change
22 Sept 2026, 15:4571no change
12 Sept 2026, 15:3871no change
2 Sept 2026, 15:3571no change
23 Aug 2026, 15:2271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.