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📦Steal a Package

📦Steal a Package

A Roblox experience owned by Gloez Studios.

TycoonENstealingeconomydefense

Steal a Package is a tycoon experience created on May 27, 2025. It has recorded 5,766,114 lifetime visits and 4,008 favorites. The game holds a 61% like percentage. Currently, zero users are playing. The description outlines mechanics involving buying packages, generating money, stealing items, and purchasing weapons for defense.

Description (written by the developer; not a statement by this register)

🚨 Welcome to Steal a Package 🚨 USE CODE: HELLO FOR 100K 👍450 Likes = NEW CODE [How to Play]: 📦 Buy a Package 💸 Generate money ✋Steal other players items ⚔️Buy weapons and defenses to guard your items

Last updated by the developer 8 Aug 2025, 23:33 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
5,766,114
lifetime visits
61%
liked (2,873 👍 / 1,800 👎)
4,008
favourites (0.7 per 1k visits)
27 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
499 R$
2x Walkspeed
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6114 August 2026 — 61 % liked3 September 2026 — 61 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3361no change
14 Aug 2026, 00:3161first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.