[🎃] Project Mayhem!
A Roblox experience owned by AmAzes Creator Asylum.
Description (written by the developer; not a statement by this register)
Warning! Occasional Flashing Lights and is Very scuffed Project Mayhem is a randomizer base fighting game, featuring game-modes and various items (No not a copy item asylum, though inspired!) Vote for 3 game-modes, Team Death-Match, Free For All or Zombie Survival, with many more planned for the future! Slot 1 - Melee; items used at close distance, such as knives, swords, etc, Slot 2 - Ranged; items meant to be used at long distance, such as projectiles Slot 3 - Support; items that can be used to boost stats, or help in combat. !This game is unrealistic and shouldn't be taken too seriously! RATED A for AmAzing Credits: Music Soundtrack comes from Item Asylum (Aden Mayo) and Phighting (Key After Key)
Last updated by the developer 7 Sept 2026, 22:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Sept 2026, 02:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.