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Wood Block Puzzle (CLASSIC)

Wood Block Puzzle (CLASSIC)

A Roblox experience owned by syntheticZ Studios.

PuzzleENblock puzzlecalminghighscore

Description (written by the developer; not a statement by this register)

🎉 Welcome to the best calming puzzle game; WOOD PUZZLE CLASSIC! ⭐ Like and favorite the game to support us 🎮 How to play: - Drag and drop block shapes onto the grid 🎯 - Fill a line to clear it and gain score 💥 - Clear multiple lines at once to earn a line combo ❗ - Chase your Daily Highscore and beat it every new day ✅ - Climb the highscore leaderboard and stay at the top spot 🥇 Available on 📱Mobile | 🎮Console | 💻PC 🔔 Join the syntheticZ community to get notified first for updates 👥

Last updated by the developer 2 Aug 2026, 07:14 UTC.

0
playing (measured 24 Aug 2026, 18:53 UTC)
3,227
lifetime visits
77%
liked (10 👍 / 3 👎)
162
favourites (50.2 per 1k visits)
28 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 18:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DOUBLE POINTS
219 R$
+2 REROLLS
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome2,543 · 100.0% win
Clear 2 lines! · other1,207 · 0.00% win
Clear 3 Lines! · progression456 · 0.00% win
1,000 Points! · progression60 · 0.00% win
10,000 Points! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.