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Sad Tower

Sad Tower

A Roblox experience owned by Atar Community.

Social & hangoutIDtrolladmin commandsbeta

Description (written by the developer; not a statement by this register)

Selamatt Datang Di Tower Sedih😭 Kalau kalian sedih harus main Tower Ini😭👍 ------ Sorry kalau masih bug game ini masih beta/percobaan Ada Free Command Nya Lohh!! /Korblox /Headless Updates Log - Troll Button - 4 Slap - Admin Panel - Dll Dan Jangan Lupa Tombol Like Nya Ke Atas ( ^ ) 😭👍👍 Dan Follow Pengembang (Rip_Xavier205) Untuk Me Support👍😎

Last updated by the developer 11 Jul 2026, 12:26 UTC.

0
playing (measured 10 Aug 2026, 22:21 UTC)
229,898
lifetime visits
88%
liked (415 👍 / 57 👎)
724
favourites (3.1 per 1k visits)
28 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Slap🖐
299 R$
Zara Headless
299 R$
Zara korblox
199 R$
Godly Slap🖐
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Sad Tower!! · welcome174,650 · 100.0% win
End Tower!! · progression862 · 8.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:3388no change
15 Aug 2026, 03:1788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.