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Unincarnation

Unincarnation

A Roblox experience owned by Pandaemonium.

HorrorENhorrordemosensory

Description (written by the developer; not a statement by this register)

Unincarnation DEMO 2000 !!! INSTANT CHANGING COLORS SOMETIMES AND LOUD SOUNDS !!! Lil of Recurring inspiration by domokoa

Last updated by the developer 19 May 2026, 20:30 UTC.

0
playing (measured 12 Aug 2026, 05:38 UTC)
1,569
lifetime visits
93%
liked (26 👍 / 2 👎)
138
favourites (88.0 per 1k visits)
28 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Dontain
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Property · other193 · 100.0% win
Inoccurance · other192 · 100.0% win
Don't · other83 · 0.00% win
Somewhere Far · other44 · 0.00% win
Free Place · welcome37 · 0.00% win
Accident · other15 · 0.00% win
ByeBye · other9 · 0.00% win
Random Appearance · other8 · 0.00% win
Closure · other7 · 0.00% win
Prophet · other4 · 0.00% win
eat yo goddamn food what yo lookin at · other0 · 0.00% win
Provide The Food · other0 · 0.00% win
Truth Ending · progression0 · 0.00% win
Err.59822 · other0 · 0.00% win
The Big Return · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.519 August 2026 — 92 % liked18 September 2026 — 93 % liked28 September 2026 — 93 % liked19 August 202628 September 2026
3 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 13:0893no change
18 Sept 2026, 06:3893+1
19 Aug 2026, 05:3592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.