Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Undertale : Shattered Divinity (Time Paradox!!!)

Undertale : Shattered Divinity (Time Paradox!!!)

A Roblox experience owned by Untiltled Corrupted Utmm Game.

RacingENUndertaleRPGFan-made

Description (written by the developer; not a statement by this register)

F1 for show damage boost counter F2 for show controls F3 for show fun value F6 For disable all guis

Last updated by the developer 3 Aug 2026, 17:53 UTC.

0
playing (measured 11 Aug 2026, 22:38 UTC)
5,050
lifetime visits
95%
liked (19 👍 / 1 👎)
27
favourites (5.3 per 1k visits)
28 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
225 R$
Golden Dummy
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome271 · 0.00% win
Toy Knife(Weapon) · collection35 · 0.00% win
Toriel · progression34 · 0.00% win
Tough Glove (Weapon) · collection27 · 0.00% win
Papyrus · progression24 · 0.00% win
Glyde · progression21 · 0.00% win
Soul Scythe Extractor(Weapon) · collection19 · 0.00% win
Glyde Tail (Weapon) · collection18 · 0.00% win
Ballet Shoes · collection17 · 0.00% win
Tears in the rain · progression14 · 0.00% win
Mystery Man · progression13 · 0.00% win
Time Paradox · progression12 · 0.00% win
Golden Dummy(Weapon) · other12 · 0.00% win
Meet the creator · other12 · 0.00% win
Wooden Box · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.