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Hide and Seek Haunt 👻

Hide and Seek Haunt 👻

A Roblox experience owned by Content Frog Studios.

Social & hangoutENhide and seekmultiplayer modescoin economy

Description (written by the developer; not a statement by this register)

👻 Welcome to Hide and Seek Haunt, where many diverse classic made maps and game modes await! Navigate through various landscapes each with unique hiding spots and secrets waiting to be uncovered. Engage in different game modes that challenge your stealth and strategic skills. Find and earn coins throughout each game to collect special tools and items in the shop. Game Modes: 👻 Classic 🧟 Infection (5+ players) 🫸 Tag (4+ players) ❄️ Freeze Tag (5+ players) 👮 Jailbreak (6+ players)

Last updated by the developer 2 Apr 2026, 23:27 UTC.

0
playing (measured 19 Aug 2026, 11:35 UTC)
58,260
lifetime visits
68%
liked (28 👍 / 13 👎)
787
favourites (13.5 per 1k visits)
29 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Xp Multiplier x3
99 R$
Coin Multiplier x3
99 R$
Seeker Chance x2
49 R$
Xp Multiplier x2
49 R$
Coin Multiplier x2
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Classic Hide and Seek Haunt · welcome49,660 · 0.00% win
You Were Found! · progression13,721 · 0.00% win
Win as a Hider · other10,583 · 0.00% win
You Found a Hider! · collection7,247 · 0.00% win
Win as a Seeker · other3,109 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.