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[PARASIGHT] (in dev)

[PARASIGHT] (in dev)

A Roblox experience owned by - = Voidstar Studios = -.

Description (written by the developer; not a statement by this register)

You have been hired by The Union Foundation, a shady corporation that specializes in studying the abnormal and unusual. You have been tasked with exploring different parts of the Voidspace, a strange dimension where even reality seems to bend in on itself. Retrieve the Voidstar Fragment from different sectors of the Voidspace and return them to the Union. Avoid the anomalies that roam the Void. They are volatile and unpredictable. Good luck. This game features flashing lights, jumpscares/spooky imagery, and mentions to self harm/suicide. If you're sensitive to any of those don't play this!!! Also this is made by like 2 people so updates may take a while. Inspired by "Voices of the Void" by MrDrNose, The Project Moon Series, and "Too Many Nights" by ITDEER.

Last updated by the developer 26 Apr 2026, 21:34 UTC.

0
playing (measured 13 Oct 2026, 05:45 UTC)
376
lifetime visits
83%
liked (10 👍 / 2 👎)
5
favourites (13.3 per 1k visits)
29 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Oct 2026, 05:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Generous Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha · welcome101 · 0.00% win
Welcome to the team... · welcome101 · 0.00% win
A dev joined your server · social4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.