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Be Car

Be Car

A Roblox experience owned by Road Rage Games.

RacingENdrivingracingupgrades

Description (written by the developer; not a statement by this register)

🚗 Welcome to Be Car! Race, Drift, and Dominate the streets in a world full of speed and chaos! 🏁 Start as a simple street car 🔧 Upgrade parts and boost your power 🏆 Be the fastest, slickest CAR in the city! ❤️ LIKE, FAVORITE, and JOIN the GROUP FOR FREE 50K SIZE EVERY 24 HOURS! https://www.roblox.com/communities/35894532/Chump-Bucket-Games#!/about

Last updated by the developer 24 Dec 2025, 20:14 UTC.

0
playing (measured 11 Aug 2026, 18:38 UTC)
16,766
lifetime visits
94%
liked (46 👍 / 3 👎)
1,346
favourites (80.3 per 1k visits)
29 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

8x Luck Boost
999 R$
4x Luck Boost
499 R$
Magnet 3
299 R$
VIP
299 R$
2x Luck Boost
249 R$
2x Size
249 R$
2x Gems
249 R$
Magnet 2
199 R$
Magnet 1
99 R$
Digital Truck
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,480 · 0.00% win
10K Size! · progression6,182 · 0.00% win
Play For 5 Mins! · other3,888 · 0.00% win
25K Size! · progression3,578 · 0.00% win
50K Size! · progression2,346 · 0.00% win
150K Size! · progression1,244 · 0.00% win
Played for 15 Mins! · other1,230 · 0.00% win
500K Size! · progression741 · 0.00% win
1M Size! · progression555 · 0.00% win
Play For 30 Mins! · other348 · 0.00% win
10M Size! · progression237 · 0.00% win
Play For 1 Hour! · other49 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.