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[NEW] Timed Towers

[NEW] Timed Towers

A Roblox experience owned by Innate Interactive.

ObbyENparkourspeedruntimed stages

Description (written by the developer; not a statement by this register)

Welcome to Timed Towers 👥 Join our Group for Rewards (SOON): https://www.roblox.com/communities/5608180 R to Reset F to Freeze Self 💖 Like and Favorite the game for Updates and Future Rewards! 🌟 Complete 80+ unique stages and various Timed Towers! ⏰ Compete on Speedrun Leaderboards and prove you’re the fastest! 🏆 Free Skip every Ten Minutes. Premium Users get 2x Skips and more benefits. Tags: difficulty chart obby parkour wraparound effortless very easy medium hard difficult challenging intense insane extreme

Last updated by the developer 15 Dec 2025, 15:06 UTC.

0
playing (measured 11 Aug 2026, 08:31 UTC)
3,154
lifetime visits
82%
liked (9 👍 / 2 👎)
3
favourites (1.0 per 1k visits)
29 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
499 R$
VIP
200 R$
Fusion Coil [SALE]
199 R$
Grapple Hook [SALE]
149 R$
Gravity Coil [SALE]
129 R$
Speed Coil [SALE]
99 R$
2x Free Skips Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome2,530 · 0.00% win
Completed Park · progression60 · 0.00% win
Completed Beach · progression19 · 0.00% win
Completed Ocean · progression15 · 0.00% win
Completed Desert · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.