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Smuggled!

Smuggled!

A Roblox experience owned by Smuggled!.

Last updated by the developer 5 Apr 2026, 10:38 UTC.

0
playing (measured 28 Aug 2026, 19:37 UTC)
323
lifetime visits
60%
liked (3 👍 / 2 👎)
3
favourites (9.3 per 1k visits)
29 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 19:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bag Upgrade: Tier 2
125 R$
Bag Upgrade: Tier 1
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

On the clock · welcome20 · 0.00% win
I'm Starting To Get It · progression6 · 0.00% win
Guilty Until Proven Innocent · progression3 · 0.00% win
Vacuum Suction · other3 · 0.00% win
Sneaky Sneaky... · collection3 · 0.00% win
He angy! · other1 · 0.00% win
Star Employee · progression1 · 0.00% win
Decent Employee · progression0 · 0.00% win
Employee of the Month · progression0 · 0.00% win
Workplace Accident · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.