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🏝️ My Island! [UPD]

🏝️ My Island! [UPD]

A Roblox experience owned by Solstice Developers.

TycoonENisland buildingresource managementcustomization

🏝️ My Island! [UPD] is a tycoon experience created on 2025-05-30. The game currently has 6 players online. It has accumulated 28,411,844 lifetime visits and 543,322 favorites. The title holds a 96% like percentage. Players can buy tiles, place them to customize their island, chop resources, and generate money for upgrades.

Description (written by the developer; not a statement by this register)

🌊 Welcome to My Island! How to Play: 🏝️ Buy tiles from the rotating shop 🌊 Place down tiles and completely customize your island! 🪓 Chop down trees and other resources to craft new materials! 💸 Generate money every second and buy upgrades! Updates every single Wednesday!

Last updated by the developer 7 Aug 2026, 02:06 UTC.

6
playing (measured 10 Aug 2026, 14:23 UTC)
28,411,844
lifetime visits
96%
liked (101,675 👍 / 4,554 👎)
543,033
favourites (19.1 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Speed Boat [OP]
299 R$
Item Magnet
149 R$
Super Sprint!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,096,725 · 59.7% win
Sweet Friendship · social4,739,284 · 17.6% win
An adventure! · welcome3,847,819 · 14.9% win
Open a Box! · collection1,658,045 · 13.3% win
Trading Trader! · other565,558 · 4.3% win
Visit the Jungle Island · other368,143 · 2.7% win
Educated Islander! · other227,460 · 3.7% win
Craft a Tile Bridge! · other152,560 · 0.50% win
Craft a Rotate Tool! · other85,817 · 0.00% win
Alien Invasion! · other58,763 · 1.1% win
Pirate Event · social56,638 · 0.00% win
Craft an Info Tool! · other34,099 · 0.00% win
Jungle Event · other33,882 · 0.00% win
Craft a Mutated Tree! · other33,314 · 0.50% win
A portal to the land of Oak... · progression30,262 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:0696no change
22 Oct 2026, 16:0496no change
12 Oct 2026, 16:0396no change
2 Oct 2026, 16:0196no change
22 Sept 2026, 16:0196no change
12 Sept 2026, 15:5396no change
2 Sept 2026, 15:5096no change
23 Aug 2026, 15:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.