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Tower of Pans🍳

Tower of Pans🍳

A Roblox experience owned by Wild Towers.

ObbyENslap mechanicsrandomized mapstroll button

Description (written by the developer; not a statement by this register)

🍳 Tower of Pans Can you reach the top of the tower without getting slapped all the way down? Climb a randomly generated tower full of chaos and NO checkpoints 💥 A timer resets the tower every few minutes with a new map. 🚨 Avoid trollers 💪 Reach the top before the reset! 👊 Slap others using pans and reach the top to earn coins to upgrade your pans. 😈 Press the Troll Button to send other players falling. Will you reach the top — or get slapped all the way down? 🛠️ Inspired by classic tower and slapping games, with our own twist of random maps, upgradeable pans, and troll mechanics! Thanks to @banixboss for the pan model! Tags: Tower, Troll, Trolling, Slap, Slapping, Obby

Last updated by the developer 5 May 2026, 01:50 UTC.

0
playing (measured 10 Aug 2026, 22:03 UTC)
166,251
lifetime visits
71%
liked (88 👍 / 36 👎)
326
favourites (2.0 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
299 R$
DOUBLE Earnings!
199 R$
SUPER Gravity!
149 R$
SUPER Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Victory! · progression21,803 · 0.00% win
True Menace · other2,592 · 0.00% win
Master of Time · other618 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.