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BACKROOMS VR

BACKROOMS VR

A Roblox experience owned by #Team Ninja.

HorrorENbackroomshorrorexploration

Description (written by the developer; not a statement by this register)

WARNING, This game is super early in development and weird stuff will happen Version 0.6 Added Level 8 Added Level 9 Fixed "the Thing on level 7" Fixed Lidar (Level 6) Added Level 10 Removed True OG Badge Note: you need to stand by the exit for a view seconds to teleport to the next level Next Update at 10 Likes!!! This Game Is HEAVILY Based on The Backrooms Wiki and Escape The Backrooms by Fancy

Last updated by the developer 16 Jun 2026, 22:40 UTC.

0
playing (measured 27 Aug 2026, 16:49 UTC)
1,703
lifetime visits
78%
liked (7 👍 / 2 👎)
14
favourites (8.2 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 16:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Inventory Space
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG · other1,309 · 0.00% win
No-Clipped · welcome1,309 · 0.00% win
Refreshing! · other264 · 0.00% win
Lurking Danger · progression205 · 0.00% win
Remodeled Mess · progression136 · 0.00% win
True OG · other84 · 0.00% win
The Danger Zone · progression80 · 0.00% win
McDonalds · welcome48 · 0.00% win
Pipe Dreams · progression24 · 0.00% win
Abandoned Office · progression10 · 0.00% win
Electrical Station · progression8 · 0.00% win
Seemingly Endless · progression7 · 0.00% win
Thalassophobia · progression6 · 0.00% win
Terror Hotel · progression6 · 0.00% win
Lights Out · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.