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Hide the Baddie

Hide the Baddie

A Roblox experience owned by Random Tycoon Games.

Social & hangoutENhide-and-seeksocialbaddies

Hide the Baddie is a social-hangout experience created on 2025-05-30. The game records 1,767,881 lifetime visits and 1,574 favorites. It maintains a 93% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Hide the baddie is a game where you hide uninvited baddies, be careful of the baddie cop. Buy different items and invite your friends for a fun experience! How to Play: - a baddie spawns in 💅🏽 - Grab and hide her 🔪 - Dont let baddie cop find them! ✨ Earn money for each baddie saved 💸 Like the game and join the group 👍 Inspired by Steal a Brainrot, Baddies, Hide a body 💃 그 여자를 숨겨라 ซ่อนหญิงสาว 女の子を隠す спрятать девушку

Last updated by the developer 16 Aug 2025, 22:19 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
1,767,881
lifetime visits
93%
liked (1,426 👍 / 100 👎)
1,583
favourites (0.9 per 1k visits)
30 May 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

BADDIES · other249,305 · 0.00% win
you got her · collection9,437 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:3193no change
13 Oct 2026, 13:2393no change
14 Aug 2026, 10:4593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.