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[🛍️] THE UNNATURAL DISASTERS

[🛍️] THE UNNATURAL DISASTERS

A Roblox experience owned by Disasters R' Us.

SurvivalENdisaster survivalhorrorbeta

Description (written by the developer; not a statement by this register)

[GAME REOPENED, ALL BUGS ARE FIXED AND MORE FEATURE COMING SOON UPDATES AND MORE INCOMING SNEAK PEEKS] GAME IS IN BETA IT IS NOT THE FULL PRODUCT THEREFORE THERE WILL BE BUGS, IF YOU SEE BUGS REPORT TO THE GAME GROUP. NEW UPDATE: Added ---> Orbital strike, and new camping map aswell with other new things. Survive and RUN, These disasters are TOTALLY unnatural, They are Scary and Unpredictable. CAUTION [MORE DISASTERS GONNA BE ADDED SOON THIS GAME IS IN BETA]

Last updated by the developer 19 Aug 2026, 00:29 UTC.

0
playing (measured 31 Aug 2026, 17:15 UTC)
4,729
lifetime visits
95%
liked (55 👍 / 3 👎)
18
favourites (3.8 per 1k visits)
30 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 17:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Gamepass
115 R$
Big donation
100 R$
Donation!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO THE CHAOS!!! · welcome758 · 0.00% win
Survivalist! · progression21 · 0.00% win
CHALLENGE OF THE ROCKS · progression17 · 0.00% win
Pro-Tier Survivor · other12 · 0.00% win
God-Tier Survivor · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.