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[NEW] 🎉 CHARACTER LIFE ✨

[NEW] 🎉 CHARACTER LIFE ✨

A Roblox experience owned by Ilha dos Trenzinhos STUDIO [Oficial].

Social & hangoutPTchat commandsavatar customizationsocial roleplay

Description (written by the developer; not a statement by this register)

WHITELIST IN OUR DISCORD ✨ Customize your look with unique chat commands: 🎒 /pouchete - Use the famous pouch! 💎 /cordao - Put on a shining cord! 💎 /cordao2 - Another style of cordon for you to tear down! 🧤 /glove - Activate the stylish glove! 🕶️ /oculos - Put your party goggles on! 🎩 /hat - Get into the weather with a top hat! 🏁 /flag - Waving your flag! 🧶 /red - Use the classic red! 🧶 /redinha2 - A second style of redinha! 🦺 /vest - Wear your stylish vest! 🦺 /vest2 - Another vest option! 🦺 /colete3 - A third model to complete the look! 📦 /deliverer - Flip the jailer's deliverer with an iFood bag on his back! 👥 Partnership with: Planet Trenzinhos 📌 Group: Trench Planet guilherme_gv 🔊 Enter now and call your friends! CHARACTER LIFE is waiting for you!

Last updated by the developer 6 Jan 2026, 05:51 UTC.

0
playing (measured 11 Aug 2026, 09:36 UTC)
469,620
lifetime visits
71%
liked (83 👍 / 34 👎)
313
favourites (0.7 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADM
350 R$
Moderador
180 R$
RIPA
100 R$
premium
50 R$
doação
45 R$
PLACAS
35 R$
doação
30 R$
doação
19 R$
doação
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.