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quartz's chassis testing place

quartz's chassis testing place

A Roblox experience owned by 708Sim.

SimulatorENdriving simulationtechnical demomanual transmission

quartz's chassis testing place is a simulator experience from 2014 with over 41 million lifetime visits. It records 647 playing now, a like rating of 81%, 102,063 favourites.

Description (written by the developer; not a statement by this register)

*hold R for 1 second then release for hard reset* This game is a tech demo for realistic representation of a 4WD drivetrain. If you don't understand the basics of driving a manual car: - Press V to start the engine. - Hold left shift to disengage the clutch. - Shift it into 1st gear with E. - Engage the clutch while also giving some gas with W. And the rest you will figure out.

Last updated by the developer 28 Sept 2026, 04:01 UTC.

273
playing (measured 1 Nov 2026, 04:50 UTC)
42,428,868
lifetime visits
81%
liked (36,726 👍 / 8,420 👎)
104,458
favourites (2.5 per 1k visits)
27 June 2014
created (per Roblox)

Play on Roblox →

Live players over time

Growth

168853510.527311 October 20261 November 2026
500 measurements spanning 21 days, net -347. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–956 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 04:50273+40
1 Nov 2026, 03:50233-10
1 Nov 2026, 02:50243-11
1 Nov 2026, 01:50254-8
1 Nov 2026, 00:50262+4
31 Oct 2026, 23:50258-48
31 Oct 2026, 22:50306-73
31 Oct 2026, 21:50379-82
31 Oct 2026, 20:50461+11
31 Oct 2026, 19:50450-36
31 Oct 2026, 18:50486-34
31 Oct 2026, 17:50520-5
31 Oct 2026, 16:50525-11
31 Oct 2026, 15:50536-55
31 Oct 2026, 14:50591+23
31 Oct 2026, 13:50568+37
31 Oct 2026, 12:50531+31
31 Oct 2026, 11:50500+52
31 Oct 2026, 10:50448+23
31 Oct 2026, 09:50425first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

2nd Gen · other8,799,632 · 63.0% win
the pit · other1,991,848 · 16.0% win
the track · other1,408,889 · 11.3% win
floating point error · other964,709 · 8.5% win
the cake is a lie · secret21,809 · 0.20% win
life wasted · other9,666 · 0.20% win
boss mode · other4,367 · 0.10% win
cheater · other3,602 · 0.00% win
sky tower · other1,100 · 0.00% win
the? · other687 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.521 August 20261 November 2026
1704 measurements spanning 71 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1704
Measured (UTC)% likedChange
1 Nov 2026, 04:5081no change
1 Nov 2026, 03:5081no change
1 Nov 2026, 02:5081no change
1 Nov 2026, 01:5081no change
1 Nov 2026, 00:5081no change
31 Oct 2026, 23:5081no change
31 Oct 2026, 22:5081no change
31 Oct 2026, 21:5081no change
31 Oct 2026, 20:5081no change
31 Oct 2026, 19:5081no change
31 Oct 2026, 18:5081no change
31 Oct 2026, 17:5081no change
31 Oct 2026, 16:5081no change
31 Oct 2026, 15:5081no change
31 Oct 2026, 14:5081no change
31 Oct 2026, 13:5081no change
31 Oct 2026, 12:5081no change
31 Oct 2026, 11:5081no change
31 Oct 2026, 10:5081no change
31 Oct 2026, 09:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.