quartz's chassis testing place
A Roblox experience owned by 708Sim.
SimulatorENdriving simulationtechnical demomanual transmission
quartz's chassis testing place is a simulator experience from 2014 with over 41 million lifetime visits. It records 647 playing now, a like rating of 81%, 102,063 favourites.
Description (written by the developer; not a statement by this register)
*hold R for 1 second then release for hard reset* This game is a tech demo for realistic representation of a 4WD drivetrain. If you don't understand the basics of driving a manual car: - Press V to start the engine. - Hold left shift to disengage the clutch. - Shift it into 1st gear with E. - Engage the clutch while also giving some gas with W. And the rest you will figure out.
Last updated by the developer 28 Sept 2026, 04:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Nov 2026, 04:50 | 273 | +40 |
| 1 Nov 2026, 03:50 | 233 | -10 |
| 1 Nov 2026, 02:50 | 243 | -11 |
| 1 Nov 2026, 01:50 | 254 | -8 |
| 1 Nov 2026, 00:50 | 262 | +4 |
| 31 Oct 2026, 23:50 | 258 | -48 |
| 31 Oct 2026, 22:50 | 306 | -73 |
| 31 Oct 2026, 21:50 | 379 | -82 |
| 31 Oct 2026, 20:50 | 461 | +11 |
| 31 Oct 2026, 19:50 | 450 | -36 |
| 31 Oct 2026, 18:50 | 486 | -34 |
| 31 Oct 2026, 17:50 | 520 | -5 |
| 31 Oct 2026, 16:50 | 525 | -11 |
| 31 Oct 2026, 15:50 | 536 | -55 |
| 31 Oct 2026, 14:50 | 591 | +23 |
| 31 Oct 2026, 13:50 | 568 | +37 |
| 31 Oct 2026, 12:50 | 531 | +31 |
| 31 Oct 2026, 11:50 | 500 | +52 |
| 31 Oct 2026, 10:50 | 448 | +23 |
| 31 Oct 2026, 09:50 | 425 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 04:50 | 81 | no change |
| 1 Nov 2026, 03:50 | 81 | no change |
| 1 Nov 2026, 02:50 | 81 | no change |
| 1 Nov 2026, 01:50 | 81 | no change |
| 1 Nov 2026, 00:50 | 81 | no change |
| 31 Oct 2026, 23:50 | 81 | no change |
| 31 Oct 2026, 22:50 | 81 | no change |
| 31 Oct 2026, 21:50 | 81 | no change |
| 31 Oct 2026, 20:50 | 81 | no change |
| 31 Oct 2026, 19:50 | 81 | no change |
| 31 Oct 2026, 18:50 | 81 | no change |
| 31 Oct 2026, 17:50 | 81 | no change |
| 31 Oct 2026, 16:50 | 81 | no change |
| 31 Oct 2026, 15:50 | 81 | no change |
| 31 Oct 2026, 14:50 | 81 | no change |
| 31 Oct 2026, 13:50 | 81 | no change |
| 31 Oct 2026, 12:50 | 81 | no change |
| 31 Oct 2026, 11:50 | 81 | no change |
| 31 Oct 2026, 10:50 | 81 | no change |
| 31 Oct 2026, 09:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.