Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
School Fire Alarm Testing [BETA]

School Fire Alarm Testing [BETA]

A Roblox experience owned by Kanter Development.

RoleplayENschool simulationinteractive systemsbeta testing

Description (written by the developer; not a statement by this register)

Welcome to Fire Alarm School Testing! Explore the Long Plains High School, pull the fire alarm, cut the power, and take control of the PA system! 👥 Join our official community: https://www.roblox.com/communities/1091196966/Intercalaire-Development#!/about ⚡ Features: - 🚨 Fire Alarm – Trigger it by activating any manual call point! - 🖥️ Room Controller – Manage lights, doors, blinds, or call security from any classroom touchscreen. - 🎤 PA System – Head to the Front Office and broadcast announcements to the entire building. - ⚡ Electrical System – Shut down the power from the outside station. 🏷️ Tags: Fire Alarm, school, fire, roleplay, middle school, high school, testing

Last updated by the developer 4 Jul 2026, 12:04 UTC.

3
playing (measured 10 Aug 2026, 18:48 UTC)
395,612
lifetime visits
91%
liked (1,378 👍 / 137 👎)
2,537
favourites (6.4 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:481first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Trigger the Fire Alarm · other95,818 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked4 September 2026 — 91 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:0491no change
24 Aug 2026, 23:0791no change
14 Aug 2026, 23:0491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.