Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
PM 6:06: Limited Reincarnated

PM 6:06: Limited Reincarnated

A Roblox experience owned by ???.....?.

OtherENreincarnationlimited itemfan-made

Description (written by the developer; not a statement by this register)

Credits go to Smiling_NoWinner so go play his game: https://www.roblox.com/games/8208177162 Will be out if the owner lets me. Owner told me I can make this public pro. ALMOST sublevel will be here.

Last updated by the developer 9 Aug 2026, 16:24 UTC.

0
playing (measured 11 Aug 2026, 08:53 UTC)
7,375
lifetime visits
86%
liked (18 👍 / 3 👎)
35
favourites (4.7 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Sublevel 10 · progression235 · 0.00% win
Sublevel 20 · progression162 · 0.00% win
Sublevel 40 · progression96 · 0.00% win
Sublevel 30 · progression96 · 0.00% win
Sublevel 50 · progression88 · 0.00% win
<--- Sublevel 60 ---> · progression79 · 0.00% win
<<- Sublevel 70 ->> · progression70 · 0.00% win
(-<-<- Sublevel 100 ->->-) · progression64 · 0.00% win
<><- Sublevel 80 -><> · progression63 · 0.00% win
<->-<- Sublevel 90 ->-<-> · progression62 · 0.00% win
Sublevel 110 · progression61 · 0.00% win
Sublevel 120 · progression53 · 0.00% win
5N0W · other50 · 0.00% win
Sublevel 220 · progression48 · 0.00% win
Sublevel 130 · progression48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

86908817 August 2026 — 90 % liked26 September 2026 — 86 % liked17 August 202626 September 2026
2 measurements spanning 40 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 17:0486-4
17 Aug 2026, 15:2190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.