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Dinosaur Park Tycoon

Dinosaur Park Tycoon

A Roblox experience owned by Tiny Studíos.

TycoonENtycoondinosaurpark building

Dinosaur Park Tycoon is a Roblox experience in the tycoon genre, created on 2025-05-31. The game has accumulated 3,175,172 lifetime visits and holds 14,638 favorites. Currently, 13 users are playing. The experience maintains a 96% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🦕 Build your very own park for magnificent species, each one increasing your rating! ⭐ The higher your rating, the more areas you unlock! 💡 Branch off into reptiles & mammals! 🧬 Experiment with hybrids! ✨ Premium users get a fusion coil!

Last updated by the developer 26 Jun 2026, 18:27 UTC.

13
playing (measured 10 Aug 2026, 15:46 UTC)
3,175,172
lifetime visits
96%
liked (16,363 👍 / 647 👎)
14,706
favourites (4.6 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4619first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip Guests (x3 Cash)
299 R$
Push Tool
199 R$
Rainbow Magic Carpet
199 R$
Rich Guests (x2 Cash)
199 R$
100X Gold Egg Dropper
99 R$
Fusion Coil
99 R$
Indo Gen 2
99 R$
100x Upgrader
99 R$
Dominus Rex Gen 2
99 R$
Ford Explorer Gamepass
99 R$
Speed Coil
49 R$
Gravity Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,318,888 · 100.0% win
1 Rebirth! · progression102,821 · 4.3% win
5 Rebirths! · progression4,040 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:2396no change
14 Aug 2026, 05:2296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.