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[ Content Deleted ]

A Roblox experience owned by Nightmare On Elm Studios.

OtherEN

The Roblox experience titled '[ Content Deleted ]' is categorized under 'other'. Created on May 31, 2025, it has accumulated 7,859,057 lifetime visits. The experience holds 34,581 favorites and maintains an 81% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

[ Content Deleted ]

Last updated by the developer 23 Mar 2026, 20:31 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
7,859,057
lifetime visits
81%
liked (10,517 👍 / 2,539 👎)
34,565
favourites (4.4 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] Jumpscare Everyone
199 R$
Flashlight
99 R$
Banana Peel
79 R$
Super Speed!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Ending · secret160,744 · 0.00% win
Cop Ending · progression61,080 · 0.00% win
Survived Ending · progression49,713 · 0.00% win
Liked Game & Joined The Group · social16,308 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:0281no change
13 Aug 2026, 22:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.