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[🎙️] A Game About Fandoms

[🎙️] A Game About Fandoms

A Roblox experience owned by /void.core//.

Social & hangoutENsocial hubcustomizationbeta

Description (written by the developer; not a statement by this register)

A cozy place where you can talk about your interests with people who enjoy the same things as you, or find comfort when you're feeling lonely. ✧---✧ ✨Features: • Real-time in-game clock & dynamic weather system • Fully customizable profile editor • Show off your fandoms, badges, interests, and more to connect with others 👑VIP Perks: • VIP Badge on your profile + Tag on your name. • Image banner for your profile and exclusive Themes. • And a tomato tool i guess.. ✧---✧ 🔧 Note: The game is still in early beta, so bugs and unexpected issues might pop up.

Last updated by the developer 24 Aug 2026, 17:37 UTC.

0
playing (measured 1 Sept 2026, 21:22 UTC)
2,400
lifetime visits
86%
liked (25 👍 / 4 👎)
41
favourites (17.1 per 1k visits)
31 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pass that gives you stuff like Vip
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🎙️ Welcome, Player. · welcome1,626 · 0.00% win
🎁 OG Certificate · other1,621 · 0.00% win
📝 Profile Maker · welcome157 · 0.00% win
💤 ZZzzzz.... · other24 · 0.00% win
🌱 Touch Some Grass · other20 · 0.00% win
🗣️ Can’t Shut Up · other13 · 0.00% win
👥 Twins · social10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.