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(WAIT... ITS GONE?) Elevator Game

(WAIT... ITS GONE?) Elevator Game

A Roblox experience owned by reduflux projects.

HorrorENhorrorelevatorsurvival

Description (written by the developer; not a statement by this register)

survive the killers in the elevator I canned this because I couldn’t find anyone who actually wanted to help (and also anyone decent enough to help). Almost nobody really cared either (aside from Cat, Snerr, 02, and Jorge.) Everyone else would just say “good luck” and leave it at that without actually helping or sending anyone. And besides, a lot of the people I wanted to bring on are already working on another game with a more organized team. I literally remembered when I tried asking someone to make a better wander system and they just started sending random stuff, trying to get out of the conversation. so.. yeah... Honors: 02 (made a few animations (run, walk, killers anims) mani (made the elevator model xenator (made models for unreleased killers) zomboy (made the lobby) snerr (wanted to compose) go play darkest hours, its a better game. (i am however, making a sort of phycological horror game based on some pretty deep stuff. its called "SCARZ101". stay tuned... 👀

Last updated by the developer 17 Aug 2026, 00:39 UTC.

0
playing (measured 21 Aug 2026, 20:03 UTC)
216
lifetime visits
100%
liked (2 👍 / 0 👎)
1
favourites (4.6 per 1k visits)
31 May 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONATION
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.