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Roll to Claim UGC

Roll to Claim UGC

A Roblox experience owned by XenonLab.

TycoonENdice rollingUGC claimingAFK farming

Roll to Claim UGC is a tycoon experience created on 2025-06-01. It has recorded 3,486,829 lifetime visits and currently has 228 players online. The game holds 15,816 favorites and maintains a 95% like percentage. Players engage with mechanics involving dice rolls and AFK activities to obtain limited items.

Description (written by the developer; not a statement by this register)

Welcome... Roll to Claim UGC! 🎲 FREE to PLAY - F2P 🆓 [How to Get UGC Items] 🎲 Roll the Dice to Claim a Free UGC Limited 🔥 💤 AFK for UGC Coins and Buy a Free UGC Limited 🔥 💰 All UGC Items are Limited and can be resold on the Marketplace! 🛒 🍀 FREE EXTRA LUCK 🍀 👍 Like the Game +25% Luck 🍀 🤝 Join Community: XenonLab +25% Luck 🍀 🔗 https://www.roblox.com/communities/8525468 🙏 Follow Owner: XenonRunner +25% Luck 🍀 🔗 https://www.roblox.com/users/502411265 🏆 Become one of the top players on the 🌐 Global Leaderboards 🌐 👍 Enjoying the game? Leave a Like! ⭐ Don't forget to Favorite! 🔔 Follow the game to get notified about updates! Thanks for playing! ❤️

Last updated by the developer 25 Aug 2026, 19:42 UTC.

99
playing (measured 25 Aug 2026, 21:50 UTC)
3,647,835
lifetime visits
95%
liked (33,166 👍 / 1,890 👎)
21,874
favourites (6.0 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9916713310 August 202625 August 2026
99 measurements spanning 15 days, net -41. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–177 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 99
Measured (UTC)PlayersChange
25 Aug 2026, 21:5099-20
25 Aug 2026, 20:50119+3
25 Aug 2026, 19:50116-5
25 Aug 2026, 18:50121-12
25 Aug 2026, 17:50133+10
25 Aug 2026, 16:50123-18
25 Aug 2026, 15:50141+7
25 Aug 2026, 14:50134+8
25 Aug 2026, 13:50126-11
25 Aug 2026, 12:50137+3
25 Aug 2026, 11:50134+6
25 Aug 2026, 10:50128-7
25 Aug 2026, 09:50135+8
25 Aug 2026, 08:50127-9
25 Aug 2026, 07:50136+8
25 Aug 2026, 06:50128+4
25 Aug 2026, 05:50124-4
25 Aug 2026, 04:50128-2
25 Aug 2026, 03:50130+5
25 Aug 2026, 02:50125first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! 👏 · welcome1,803,529 · 84.3% win
Visit UGC Shop! 🛒 · other537,743 · 22.4% win
Join the Community! 🤝 · welcome194,603 · 12.6% win
Meet The MOD! ⚒ · other105,902 · 2.1% win
Mountains! 🏔️ · other40,627 · 4.0% win
The Island! 🏝️ · welcome14,482 · 3.0% win
Challenge! 🏆 · progression12,672 · 30.1% win
Challenge! 🏆 · progression10,558 · 11.7% win
Played for 10 hours! ⌚ · other9,369 · 0.90% win
Challenge! 🏆 · progression7,110 · 20.1% win
Meet The DEV! ⚒ · other6,237 · 0.30% win
Challenge! 🏆 · progression4,629 · 20.3% win
Played for 24 hours! ⌚ · other4,558 · 0.20% win
Meet The Owner! ⚒ · other4,494 · 0.70% win
Challenge! 🏆 · progression4,147 · 18.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 20262 November 2026
107 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 107
Measured (UTC)% likedChange
2 Nov 2026, 04:5095no change
23 Oct 2026, 04:4995no change
13 Oct 2026, 04:4995no change
3 Oct 2026, 04:4995no change
23 Sept 2026, 04:4995no change
13 Sept 2026, 04:4895no change
3 Sept 2026, 04:4795no change
25 Aug 2026, 21:5095no change
25 Aug 2026, 20:5095no change
25 Aug 2026, 19:5095no change
25 Aug 2026, 18:5095no change
25 Aug 2026, 17:5095no change
25 Aug 2026, 16:5095no change
25 Aug 2026, 15:5095no change
25 Aug 2026, 14:5095no change
25 Aug 2026, 13:5095no change
25 Aug 2026, 12:5095no change
25 Aug 2026, 11:5095no change
25 Aug 2026, 10:5095no change
25 Aug 2026, 09:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.