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Bubblegum Tower

Bubblegum Tower

A Roblox experience owned by Okay Games Studio Inc. Cooperation.

ObbyENtower climbslap mechanicstroll tools

Bubblegum Tower is an obby experience created on 2025-06-01. It has accumulated 5,405,970 lifetime visits and 7,406 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The experience involves reaching the tower's top to increase bubblegum size while avoiding obstacles and trolls.

Description (written by the developer; not a statement by this register)

Welcome To Bubblegum Tower! Do you think you can survive the Trolls, Obstacles and Slaps in this tower? Tap the Bubblegum button to increase Bubblegum size! How to Play: 🏆 Reach the top of the Tower for WINS to increase MAX Bubble SIZE! 😂 Use Troll Tools to slap Players & Friends into the Void!

Last updated by the developer 13 Aug 2025, 13:51 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
5,405,970
lifetime visits
83%
liked (14,896 👍 / 3,099 👎)
7,405
favourites (1.4 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
999 R$
INF Bubble Size
399 R$
Fly
399 R$
Lightning Slap
299 R$
Giant Slap
299 R$
Slap
299 R$
Ice Slap
299 R$
SPRINT
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:0283no change
24 Aug 2026, 01:0183no change
14 Aug 2026, 01:0083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.