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Pirate Mayhem

Pirate Mayhem

A Roblox experience owned by Easy Dub Studios.

ShooterENnaval combatpirate themeteam-based PvP

Pirate Mayhem is a shooter experience created on June 1, 2025. It currently has 267 players online. The game has accumulated 24,830,783 lifetime visits and 77,700 favorites. User engagement metrics show a 77% like percentage. The description highlights naval combat mechanics, including cannon fire and ship boarding. No additional statistical data is provided in the source index.

Description (written by the developer; not a statement by this register)

💥 Set sail in an all-out battle for the seas! Team up with fellow pirates, fire the cannons, board their ship, and sink the enemy before they sink you. Upgrade your class, unlock new weapons, and become the most feared pirate across the sea! 🔗 Found a bug or have suggestions? Join our community below 👇

Last updated by the developer 21 Aug 2026, 22:32 UTC.

99
playing (measured 27 Aug 2026, 03:50 UTC)
25,082,102
lifetime visits
77%
liked (21,675 👍 / 6,442 👎)
81,530
favourites (3.3 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9933121510 August 202627 August 2026
129 measurements spanning 17 days, net -199. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–366 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 129
Measured (UTC)PlayersChange
27 Aug 2026, 03:5099-52
27 Aug 2026, 02:50151-12
27 Aug 2026, 01:50163-32
27 Aug 2026, 00:50195+22
26 Aug 2026, 23:50173+5
26 Aug 2026, 22:50168+28
26 Aug 2026, 21:50140-64
26 Aug 2026, 20:50204+1
26 Aug 2026, 19:50203+16
26 Aug 2026, 18:50187-15
26 Aug 2026, 17:50202-14
26 Aug 2026, 16:50216-2
26 Aug 2026, 15:50218-25
26 Aug 2026, 14:50243+18
26 Aug 2026, 13:50225+36
26 Aug 2026, 12:50189+19
26 Aug 2026, 11:50170-1
26 Aug 2026, 10:50171-3
26 Aug 2026, 09:50174+13
26 Aug 2026, 08:50161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ghoul
249 R$
Warlord
249 R$
Skeleton
249 R$
Ninja
249 R$
Chef
249 R$
VIP
149 R$
Officer
149 R$
Rowboat
149 R$
Grappling Hook
149 R$
Double Gold
149 R$
Emotes Pack 1
99 R$
Emotes Pack 2
99 R$
Accessories
99 R$
x2 Captain's Chance
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7721 August 202622 October 2026
135 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 135
Measured (UTC)% likedChange
22 Oct 2026, 16:3177no change
12 Oct 2026, 16:2377no change
2 Oct 2026, 16:2277no change
22 Sept 2026, 16:2077no change
12 Sept 2026, 16:1877no change
2 Sept 2026, 16:1777no change
27 Aug 2026, 03:5077no change
27 Aug 2026, 02:5077no change
27 Aug 2026, 01:5077no change
27 Aug 2026, 00:5077no change
26 Aug 2026, 23:5077no change
26 Aug 2026, 22:5077no change
26 Aug 2026, 21:5077no change
26 Aug 2026, 20:5077no change
26 Aug 2026, 19:5077no change
26 Aug 2026, 18:5077no change
26 Aug 2026, 17:5077no change
26 Aug 2026, 16:5077no change
26 Aug 2026, 15:5077no change
26 Aug 2026, 14:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.