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Peaceful Hell Obby πŸ”₯ Speedrun + Leaderboard

Peaceful Hell Obby πŸ”₯ Speedrun + Leaderboard

A Roblox experience owned by Cosmic Presents.

ObbyENrage gameparkourleaderboard competition

Description (written by the developer; not a statement by this register)

πŸ’’ No Checkpoints. No Mercy. Just Skill. 🧱 15 Brutal Stages – each harder than the last 🏁 Finish to Win Rare Trails + Ultra Badge πŸ† Compete for leaderboard glory and flex your time! 🎯 Mobile & PC Supported Think you’ve played hard obbies before? Think again. This rage-speedrun challenge will push you to the edge. βœ… Speedrun timer βœ… Global leaderboard βœ… Rewards shop βœ… Daily win bonus βœ… Ultra Rare badge at the end πŸ” New update: Coming Soon Challenge your friends. Beat the leaderboard. Can you escape Peaceful Hell? tags:- obby, rage, speedrun, leaderboard, badge, trails, hardest obby, parkour, timer, flex, trending, hell, no checkpoints, ugc

Last updated by the developer 1 May 2026, 02:53 UTC.

0
playing (measured 12 Aug 2026, 05:03 UTC)
4,320
lifetime visits
87%
liked (118 πŸ‘ / 18 πŸ‘Ž)
74
favourites (17.1 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow carpet
899 R$
Double jump
299 R$
Gravity Coil
199 R$
Kill All (Troll Power!)
99 R$
Speed Coil
99 R$
Mod
50 R$
VIP
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Peaceful Hell Β· welcome2,138 Β· 0.00% win
Champion Β· other43 Β· 0.00% win
Leader Board Legend Β· other19 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.