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ULTIMATE SLAP TOWER 🖐️ 😈

ULTIMATE SLAP TOWER 🖐️ 😈

A Roblox experience owned by Yungmuney Neanderthals.

ObbyENtrolltowerobby

Description (written by the developer; not a statement by this register)

Welcome to the ULTIMATE SLAP TOWER! Try to reach the top without being slapped off, blown up, or otherwise trolled while climbing the ultimate troll tower! ...or stop others from reaching the top instead 😈 💥 Avoid traps and disappearing obstacles! 😈 Troll other players! 🌈 Reach the top to troll the others! Inspired by Troll is a pinning tower & similar troll obby tower games

Last updated by the developer 20 Jun 2025, 17:20 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
70,936
lifetime visits
96%
liked (189 👍 / 8 👎)
113
favourites (1.6 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP ADMIN
2,999 R$
OP Ban Hammer
999 R$
Fly 🌈
799 R$
Giant Slap (doesn't use slaps)
299 R$
OP Grappling Hook
299 R$
Laser Gun
249 R$
Rocket Launcher
249 R$
Fusion Coil
99 R$
Double Slaps
99 R$
Speed Coil
39 R$
Boombox!
39 R$
Gravity Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

TOWER · other57,602 · 0.00% win
SLAP · other57,600 · 0.00% win
TO · other57,600 · 0.00% win
WELCOME · welcome57,599 · 0.00% win
ULTIMATE · other57,596 · 0.00% win
YOU BEAT THE ULTIMATE SLAP TOWER! · progression117 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked24 October 2026 — 96 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 19:5396no change
15 Aug 2026, 14:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.