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Swordful Heights [Early Access]

Swordful Heights [Early Access]

A Roblox experience owned by INTERROB4NG?!.

Fighting & PvPENsword fightingparkourcombat

Description (written by the developer; not a statement by this register)

A excitement filled typical sword fighting game. You may be asking, "Porbl! What is there to do in this game?", well you can hit some sick combos and absolutely destroy everyone, those stars you earned through blood? Yeah go spend it on cooler looking swords to kill more people yo <3 Credits: @RehizVI: Lead Developer, Group Owner. @reyjudith35: Scripter, Reworked UI (Thanks yo <3) @yeetyeet123666: Epic Builder, Map Maker. @3nd6f: Tuff Scripter yo. All of the players who have supported this game through its development journey! TAGS: spawnism, sword fight on the heights, retroslop, gooner, sigma, mango, mustard, 6 7, 67, brainrot, thug, thuggin, thugshake, gubby, forsaken, john doe, jane doe, noli, if your reading this lock in, tower of hell, toh, parkour, retro, neon, scene, core,

Last updated by the developer 15 Aug 2026, 16:10 UTC.

0
playing (measured 17 Aug 2026, 09:20 UTC)
1,812
lifetime visits
74%
liked (26 👍 / 9 👎)
23
favourites (12.7 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:200first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Win! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.