Beam Bound [PRE-ALPHA]
A Roblox experience owned by Beam Bound.
ObbyENparkourclimbingstrategy
Description (written by the developer; not a statement by this register)
⚠️Expect bugs, glitches and UPDATES as this game is still in Alpha! ⚠️ Embark on an epic journey solo or with your friends in Beam Bound, where you must conquer a towering mountain by placing beams filled with perilous challenges and hidden adventures. With nothing but your beams to place and traverse, every move counts as you scale dizzying heights. Will you master the climb and reach the summit, or will a misstep send you tumbling into the abyss below? Your balance, strategy, and determination are your only allies in this quest to conquer the mountain. Are you ready to rise to the challenge? How to start: - You have two beams you can place - Place them on designated spots to progress - Make sure you grab 'em back - You're ready for the beam bound adventure ⛰️ Current maximum altitude: 500m 🤔This is an obby/adventure game with lots of strategy! 🤔 Roblox Group: https://www.roblox.com/communities/36039797/Beam-Bound#!/about
Last updated by the developer 27 Aug 2025, 05:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 13:15 | 85 | no change |
| 15 Aug 2026, 12:52 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.